Warfare-RE RUBBER EDITION | B:015.32 | NG23-V:1.6 | - CO - Takistan  
Status: Stable
Published: TRUE
 Download: On Demand
Last update: 04.10.2015
Update planned: TRUE
 Contact / Author [NG23] Laescher
 

 
 Aufgrund der Vielen und massiven Änderungen des Patches 1.63 bin ich gezwungen gewesen die Takistan Mission zu Updaten.

Die Hauptursache der Vielen Skript-Fehler ist einer Änderung der Syntax durch Bohemia.

Bei Vielen dieser Skript-Fehler bin ich durchaus in der Lage diese zu beheben allerdings werde ich mich mit den Mandosystem vermutlich nicht auseinander setzen.

Der Grund ist folgender, ich habe eine halbe Ewigkeit gebraucht mich in er Rubber zurecht zu finden die reinen Warfare Datei betragen etwa 10 mb (Bilder & Musik nicht abgerechnet).
Das bedeutet tausende von Zeilen welche nicht von mir geschrieben wurden und somit einen Überblick zu bekommen fällt schwer.
Die Mandosystem Dateien sind c.a 5 mb Groß das würde nochmal eine ewig brauchen um mich dort einzuarbeiten, deshalb werde ich mich vorerst oder gar nicht darum kümmern.
Eventuell findet sich jemand der Ahnung, Zeit und Lust hat. Ich hoffe ihr könnt das Nachvollziehen.
 
 
Update: 08.08.2014




Das Update befindet sich derzeit noch in der Ausarbeitung und somit dauert es noch ein wenig.
Solltet ihr noch wünsche und Anregungen haben, antwortet mir bitte in diesem Beitrag.

 

 

 

Bilder

 

 

 


 
 

Change-Log
 
 
ChangeLog:
Last Update: Update 04.10.15

 

--> Version: 1.6

  1. [x] Fixed: TOWN BUILD PROTECTION (Mhq distance Town)
  2. [x] Fixed: TemMarkeres (Killed TeamMembers-Marker now invisable)
  3. [x] Fixed: Old Supply on Reconnect should work now
  4. [x] Added: SMAW HEDP

--> Version: 1.5  

  1. [X] Update: on Reconnect Vehicles Rassign to Player Lock/unlock and Supply-Trucks
  2. [X] ReCfg: Template Sytem:More templates can be created. Previous errors should be corrected.
  3. [X] ReCfg: Disabled TemMarkeres near TempSpawn.
  4. [X] Fixed: Base-Slot update should work now right.
  5. [X] ReCfg: MHQ clear vehicle Inventory.
  6. [X] ReCfg: (Starting vehicle) Add start equipment to Truck.
  7. [X] Added: Players who ignore the team balancing will be kicked.
  8. [X] Added: Admins (Votet or with Login) are allowed to Ignore Teamswapp and Balancing.
  9. [X] Remove: MHQ_Fix Botton.
  10. [X] Remove: Most custom AI action menu entries.
  11. [X] Fixed: UAV script errors and script performance.
  12. [X] Fixed: Vehicle Crew Display(Title) script errors.

 

--> Version: 1.4.1

  1. [X] Fixed: Random Startpositions
  2. [X] Fixed: Template upgrade mismatch with RPG: 7V, 7VL, 7VR, OG7.
  3. [X] Fixed: Template does not work after (BackTo WF-Menu > open Purchase Gear)
  4. [X] Fixed: Extended-Squad now works faster.



--> Version: 1.4

  1. [X] Added: Parameter entry which disable the (Player squad size by rank)
  2. [X] Removed: UAV Hellfire function (now UAV only for Spotting)
  3. [X] Added: New Static town defense Spawn Positions
  4. [X] Removed: Civ bike from Opfor
  5. [X] Added: Old bike [Takistan Militia] to Opfor
  6. [X] Added: SUV to Opfor Depo
  7. [X] Added: Military Offroad to Blufor
  8. [X] Replace: New Truck´s as TecMHQ-Repair



--> Version: 1.3 Gamma

  1. [X] Fixed: MANDO > Rapir/Tor/Tungi (Console Systems) etc... Bounty payout
  2. [X] Fixed: MANDO > Vehicle Crew Bounty payout
  3. [X] Fixed: MANDO > Avenger/Linebacker/Tungi Skip AA-Launcher as Driver
  4. [X] Fixed: ? MHQ Despawn Bug (Problem with Mando kill)
  5. [X] ReCFG: Mash Bounty 500$ +
  6. [X] ReCFG: Town Activation (AIR, ATL) from 200m to 150m



--> Version: 1.3 Beta

  1. [X] Added: Mash Bounty 1000$ +
  2. [X] Added: UAV now 26000$
  3. [X] Added: M1A2 TUSK now 30500$
  4. [X] Fixed: Template´s only from side
  5. [X] Fixed: Rapier/Tor Price



--> Version: 1.3

  1. [X] Fixed: ManoMissle: Double payment fixed.
  2. [X] Added: UAV now 9500$
  3. [X] Added: Apache now 67200$
  4. [X] Added: Cobra now 50400$
  5. [X] Added: Wildecat now 22550$
  6. [X] Added: M1A2 TUSK now 38000$ and BuildTime: 50Sec
  7. [X] Added: LAV-25 now 8000$
  8. [X] Added: M6 Linebacker now 31100$
  9. [X] Added: Rapier/Tor in HF/AF/Airport Upgrade 2
  10. [X] Added: Stryker MK19 LF Upgrade 2
  11. [X] Added: Stryker MGS LF Upgrade 3
  12. [X] Added: Stryker MC: Reamtime now 120sec
  13. [X] Added: M6 Linebacker added Tunguska rockets added MAA-Console (Mando)
  14. [X] Added: Blufor occupation now US
  15. [X] Added: TeamMenu> ExtendetSqad: ""DEL ALL"" Delete all units in the currently selected category
  16. [X] Change: some .JPG textures to Paa
  17. [X] Removed: Some SpawnPositions
  18. [X] Fixed: Speacial Item count



--> Version: 1.2

  1. [X] Fixed: MandoSystem (Only bugs from Update 1.1)
  2. [X] Fixed: GUI Elements Size and Position



--> Version: 1.1

  1. [x] Fixed: The static defense, that is constructed before the barracks, will be manned after the construction of the barracks (13.08.14)
  2. [x] Removed: Jevelin Mando (13.08.14)
  3. [x] Fixed: SaveProfileNamespache on UnLoad Dialog (13.08.14)
  4. [x] Fixed: FieldRepair spawn in Vehicles (13.08.14)
  5. [x] Added: Extendet SqadMenu Added Filler (13.08.14)
  6. [x] Fixed: UPSMON errors (13.08.14)
  7. [x] Fixed: many script errors (Update 1.63) (12.08.14) (No fix Mando Upsmon)
  8. [x] Fixed: 'BIS_fnc_init' script error. (11.08.14)
  9. [x] Removed: High Command Module. (11.08.14)
  10. [x] Fixed: UPSMON Trigger creation. (11.08.14)
  11. [x] Fixed: Causal-initialization of the script. (11.08.14)
  12. [x] Addd: Extendet Sqad-Managemand. (10.08.14)
  13. [x] Addd: VotePopup Enable/Disable save in PlayerProfile . (10.08.14)
  14. [x] Addd: Exte Sqad-Managemand Enable/Disable save in PlayerProfile . (10.08.14)
  15. [x] Fixed: FieldRepair Displays '%1' at the End. (10.08.14)
  16. [x] Removed: Function-Viewer. (10.08.14)



--> Version: 1.0

  1. [x] Fixed : Realistic equipment Bug.
  2. [x] Fixed : Invisible Cz Units removed.
  3. [x] Added : Field-Repair to Backas and One to each vehicle.
  4. [x] Added : Info-Box (Info Panel) (WF-Menu)
  5. [x] Added : Better Temkill message for Client.
  6. [x] Added : MHQ Fix button.
  7. [x] Added : Template Rename function.
  8. [x] Added : Template Client save.
  9. [x] Added : New routine for MHQ Protect.
  10. [x] Added : Commander Player SqadRespawn (only if in enemy Peacetime).
  11. [x] Added : Commander SqadRespawn Only units on Map able to Respawn.
  12. [x] Update: Icon-Color Warfare-Buildings information Hud.
  13. [x] Update: Weather (Dynamic no longer Default) Default now Clear Weather.
  14. [x] Fixed : Repair, Refuel and Rearm (Servicestation).
  15. [x] Fixed : Some bugs with script syntag (1.63). (c.a 25%)